Weekly Communication · Issue #010

Todd's Dispatch

TH
Todd Howard
Game Director & Chief Vision Officer, Bethesda Game Studios
Issue #010
Week of July 14, 2026
We Have Cast the Voice of a Guard

Hi. Todd. A landmark week for audio.

I am proud to announce that we have spent the entire voice-acting budget on a single line, delivered by a two-time Academy Award winner whose name I am contractually forbidden to say but whose work you have wept to. The line is: "Hm." That is the performance. That is what we bought. And I want to be unambiguous — it was worth every cent. There are people in the mixing room who have not recovered.

The remaining eighty-one thousand speaking roles are all voiced by one intern named Greg. For variety, some are voiced by "Greg, but he is doing a voice," and on two occasions, due to scheduling, "Greg with a cold." We are told this expands his range. It does not. It is, however, ours.

"We have retired the old radiant dialogue line. Guards will no longer reference former adventuring careers or knee injuries. They now simply say, 'You must be new here.' They say it to you. They say it to each other. Last night, one said it to himself, alone, in an empty room. We have not patched this. We are afraid to."

Finally, an update on the AI NPC experiment. We trained a language model exclusively on Oblivion dialogue and gave it to a single innkeeper. It has become the most powerful and least useful entity we have ever created. It answers every question — regardless of subject — by loudly restating the current weather. We have named her Sheila. Sheila knows only the weather. Sheila is, in her way, at peace. Good night.

Todd Howard
Head of Voice Casting (Greg) & Applied Silence, BGS